# check if the event is the X button if event.type==pygame.QUIT: # if it is quit the game pygame.quit() exit(0) if event.type == pygame.KEYUP: if event.key==pygame.K_w: keys[0]=False elif event.key==pygame.K_a: keys[1]=False elif event.key==pygame.K_s: keys[2]=False elif event.key==pygame.K_d: keys[3]=False