void Start(){
StartCoroutine(SpawnObject());
}
IEnumerator SpawnObject(){
while (true){
yield return new WaitForSeconds(1.0f); // every 1 second
Instantiate(objectToSpawn);
}
}
void Start(){
StartCoroutine(SpawnObject());
}
IEnumerator SpawnObject(){
while (true){
yield return new WaitForSeconds(1.0f); // every 1 second
Instantiate(objectToSpawn);
}
}