#include "sodium.h"
int foo() {
char myString[32];
uint32_t myInt;
if (sodium_init() < 0) return 1;
randombytes_buf(myString, 32);
myInt = randombytes_uniform(10);
}
#include "sodium.h"
int foo() {
char myString[32];
uint32_t myInt;
if (sodium_init() < 0) return 1;
randombytes_buf(myString, 32);
myInt = randombytes_uniform(10);
}