#include "sodium.h" int foo() { char myString[32]; uint32_t myInt; if (sodium_init() < 0) return 1; randombytes_buf(myString, 32); myInt = randombytes_uniform(10); }
#include "sodium.h" int foo() { char myString[32]; uint32_t myInt; if (sodium_init() < 0) return 1; randombytes_buf(myString, 32); myInt = randombytes_uniform(10); }