local rem = game:GetService("ReplicatedStorage").Remotes.Block game.Players.LocalPlayer.Character.Hitbox.Touched:Connect(function(part) if (part.Parent.ClassName == "Model") then rem:FireServer() end end)
local rem = game:GetService("ReplicatedStorage").Remotes.Block game.Players.LocalPlayer.Character.Hitbox.Touched:Connect(function(part) if (part.Parent.ClassName == "Model") then rem:FireServer() end end)