using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;


public class MainMenu : MonoBehaviour
{
  public void OnExitClick()
    {
        Application.Quit();
    }

    public void OnPlayClick(int sceneIndex = 0)
    {
        SceneManager.LoadScene(sceneIndex);
    }
}