public ICommand<T>? TryGetCommand<T>(NodeCommandKeys key) { if (m_commands.TryGetValue(key, out ICommand? command) && command is ICommand<T> commandT) { return commandT; } else { return null; } }
public ICommand<T>? TryGetCommand<T>(NodeCommandKeys key) { if (m_commands.TryGetValue(key, out ICommand? command) && command is ICommand<T> commandT) { return commandT; } else { return null; } }