void repairTheStreet(){
repeat(9){
turnRight();
if(frontIsClear()){
moveForward();
dropBeeper();
turnAround();
moveForward();
turnRight();
moveForward();
}
else{
turnLeft();
moveForward();
}
}
turnRight();
if(frontIsClear()){
moveForward();
dropBeeper();
turnAround();
moveForward();
turnRight();
}
else{
turnLeft();
}
}