void tileTheFloor(){ repeat(103){ if(beeperAhead()){turnLeft();} if(frontIsClear()){dropBeeper(); moveForward();} else{turnLeft();} } }
void tileTheFloor(){ repeat(103){ if(beeperAhead()){turnLeft();} if(frontIsClear()){dropBeeper(); moveForward();} else{turnLeft();} } }