void tileTheFloor(){
repeat(103){
if(beeperAhead()){turnLeft();}
if(frontIsClear()){dropBeeper(); moveForward();}
else{turnLeft();}
}
}
void tileTheFloor(){
repeat(103){
if(beeperAhead()){turnLeft();}
if(frontIsClear()){dropBeeper(); moveForward();}
else{turnLeft();}
}
}