#include <iostream> using namespace std; class A{ public: A(){ cout<<"Constructor called\n"; } ~A(){ cout<<"Destructor called\n"; } }; int main(int argc, char const *argv[]) { A *a = new A[5]; delete a; return 0; }
#include <iostream> using namespace std; class A{ public: A(){ cout<<"Constructor called\n"; } ~A(){ cout<<"Destructor called\n"; } }; int main(int argc, char const *argv[]) { A *a = new A[5]; delete a; return 0; }