// program 1
#include <iostream>
using namespace std;
int main()
{
  register int i = 1;
  int ptr = i;
  cout << ptr;
  return 0;
}

// program 2
#include <iostream>
using namespace std;
int main()
{
  register int i = 1;
  int *ptr = &i;
  cout << *ptr;
  return 0;
}