let xz=[];
let b=10;
function setup() {
createCanvas(800, 600,WEBGL);
for (var y = 0; y < height; y+=b) {
for (var x = 0; x < width; x+=b) {
let index = (x + y * width);
xz[index]=...
}
}
}
let xz=[];
let b=10;
function setup() {
createCanvas(800, 600,WEBGL);
for (var y = 0; y < height; y+=b) {
for (var x = 0; x < width; x+=b) {
let index = (x + y * width);
xz[index]=...
}
}
}