let xz=[]; let b=10; function setup() { createCanvas(800, 600,WEBGL); for (var y = 0; y < height; y+=b) { for (var x = 0; x < width; x+=b) { let index = (x + y * width); xz[index]=... } } }
let xz=[]; let b=10; function setup() { createCanvas(800, 600,WEBGL); for (var y = 0; y < height; y+=b) { for (var x = 0; x < width; x+=b) { let index = (x + y * width); xz[index]=... } } }