var materials = [
new THREE.MeshBasicMaterial( {color:'#b02030'} ),
new THREE.MeshLambertMaterial( {color:'#b02030'} ),
new THREE.MeshPhongMaterial( {color:'#b02030', shininess: 100 } ),
new THREE.MeshNormalMaterial(),
// ...
];
var materialToShow = 0;