public class Game { // Instance variables to hold the player's gold and inventory private int gold; private List<String> inventory; // Constructor to initialize the game public Game() { gold = 0; inventory = new ArrayList<>(); } // Method to earn gold public void earnGold(int amount) { gold += amount; } // Method to buy an upgrade public void buyUpgrade(String upgrade) { if (gold >= 100) { gold -= 100; inventory.add(upgrade); } } // Method to buy an invention public void buyInvention(String invention) { if (gold >= 1000) { gold -= 1000; inventory.add(invention); } } // Method to get the player's gold public int getGold() { return gold; } // Method to get the player's inventory public List<String> getInventory() { return inventory; } // Method to upgrade the character public void upgradeCharacter(String character) { if (inventory.contains("Upgrade")) { // Upgrade the character here } } // Main method to run the game public static void main(String[] args) { Game game = new Game(); // Earn some gold game.earnGold(200); // Buy an upgrade game.buyUpgrade("Upgrade"); // Buy an invention game.buyInvention("Invention"); // Upgrade the character game.upgradeCharacter("Character"); } }