public class Game {
// Instance variables to hold the player's gold and inventory
private int gold;
private List<String> inventory;
// Constructor to initialize the game
public Game() {
gold = 0;
inventory = new ArrayList<>();
}
// Method to earn gold
public void earnGold(int amount) {
gold += amount;
}
// Method to buy an upgrade
public void buyUpgrade(String upgrade) {
if (gold >= 100) {
gold -= 100;
inventory.add(upgrade);
}
}
// Method to buy an invention
public void buyInvention(String invention) {
if (gold >= 1000) {
gold -= 1000;
inventory.add(invention);
}
}
// Method to get the player's gold
public int getGold() {
return gold;
}
// Method to get the player's inventory
public List<String> getInventory() {
return inventory;
}
// Method to upgrade the character
public void upgradeCharacter(String character) {
if (inventory.contains("Upgrade")) {
// Upgrade the character here
}
}
// Main method to run the game
public static void main(String[] args) {
Game game = new Game();
// Earn some gold
game.earnGold(200);
// Buy an upgrade
game.buyUpgrade("Upgrade");
// Buy an invention
game.buyInvention("Invention");
// Upgrade the character
game.upgradeCharacter("Character");
}
}