#include <iostream>; #include <string>; #include <random>; using namespace std; class Auto { public: void Start(); void Accelerate(); void Break(); string model; string cylinder; Auto(string x, string y) { model = x; cylinder = y; } }; void Start() { cout << "Start\n"; } void Accelerate() { cout << "Accelerate\n"; } void Break() { cout << "Break\n"; } int main() { srand(time(NULL)); int randomAction; int randomAuto; randomAction = (rand() % 3) + 1; randomAuto = (rand() % 3) + 1; switch (randomAction) { case 1: Start(); break; case 2: Accelerate(); break; case 3: Break(); break; } Auto auto1("CADILAC", "5"); Auto auto2("Ferrari", "7"); Auto auto3("Lamborghini", "9"); switch (randomAuto) { case 1: cout << "The model is: " << auto1.model << ", and the cylinder is: " << auto1.cylinder << endl; break; case 2: cout << "The model is: " << auto2.model << ", and the cylinder is: " << auto2.cylinder << endl; break; case 3: cout << "The model is: " << auto3.model << ", and the cylinder is: " << auto3.cylinder << endl; break; } }