#include <iostream> using namespace std; int main() { int number = 10; int* ptr = &number; // The address of operator *ptr = 20; // Indirection (de-referencing) operator cout << number; return 0; }
#include <iostream> using namespace std; int main() { int number = 10; int* ptr = &number; // The address of operator *ptr = 20; // Indirection (de-referencing) operator cout << number; return 0; }