// Challenge Solution - Part #3 ------------------------------------------------------ // Create cheatingOpponent() Function void cheatingOpponent(){ // For each position on Player 1's grid, if it is green, that position has not been hit yet. // So target it with the next (cheating) hit. for (int k = 0; k < MATRIX_H * MATRIX_W; k++) { if (grid1S[k] == 4) { // If position is green, then ship is present target2[k] = 1; // Red Color == Hit grid1S[k] = 1; // Red Color == Hit // Mark the attack as complete attackComplete = 1; break; } } // Delay briefly for smoother gameplay delay(500); } // End Challenge Solution ------------------------------------------------------------