var t0 = performance.now();
for (let i = 0; i < 10000; i++) {
// Do stuff here
}
// Do some other stuff here
var t1 = performance.now();
console.log("Call to doSomething took " + (t1 - t0) + " ms.")
var t0 = performance.now();
for (let i = 0; i < 10000; i++) {
// Do stuff here
}
// Do some other stuff here
var t1 = performance.now();
console.log("Call to doSomething took " + (t1 - t0) + " ms.")