var difficulty = 15;
var correctSquare;
var p1Score = 0;
var p2Score = 0;
var currentPlayer = 1;

function updateScore(scoreChange){
  if(currentPlayer == 1){
    p1Score += scoreChange;
    setText("score1", p1Score);
  }
  else{
    p2Score += scoreChange;
    setText("score2", p2Score);
  }
}