Code Part 1
Thu Jul 11 2024 10:27:13 GMT+0000 (Coordinated Universal Time)
Saved by @FRTZ
import {
Client,
GatewayIntentBits,
Partials,
PermissionsBitField,
ChannelType,
EmbedBuilder,
ActionRowBuilder,
ButtonBuilder,
ButtonStyle
} from 'discord.js';
import fs from 'fs';
import path from 'path';
import { fileURLToPath } from 'url';
import dotenv from 'dotenv';
dotenv.config();
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
const prefix = process.env.DISCORD_PREFIX || '!';
const dataFilePath = path.join(__dirname, 'data.json');
console.log(`Data file path: ${dataFilePath}`);
let data;
let matches = {};
let matchCounter = 1;
let playersELO = {};
let playerWarnings = {};
let playerStats = {};
let karma = {};
let queue = [];
const maps = ['BW', 'SB', 'PORT', 'COMP', 'ANK', 'MEX', 'EE'];
const saveMatchData = () => {
const dataToSave = { matches, matchCounter, playersELO, playerWarnings, karma, playerStats };
fs.writeFileSync(dataFilePath, JSON.stringify(dataToSave, null, 2), 'utf-8');
};
const loadMatchData = () => {
try {
const fileContents = fs.readFileSync(dataFilePath, 'utf8');
const data = JSON.parse(fileContents);
matches = data.matches || {};
matchCounter = data.matchCounter || 1;
playersELO = data.playersELO || {};
playerWarnings = data.playerWarnings || {};
karma = data.karma || {};
playerStats = data.playerStats || {};
} catch (error) {
console.error(`Error reading file at path: ${dataFilePath}`);
console.error(error);
}
};
// Call loadMatchData at the start to initialize
loadMatchData();
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
GatewayIntentBits.GuildMembers,
GatewayIntentBits.GuildVoiceStates,
GatewayIntentBits.GuildPresences,
GatewayIntentBits.GuildMessageReactions
],
partials: [Partials.Channel, Partials.Message, Partials.Reaction]
});
client.once('ready', async () => {
console.log(`Bot is ready! Logged in as ${client.user.tag}`);
await setupQueueMessage();
});
client.on('messageCreate', async (message) => {
if (!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).trim().split(/ +/);
const command = args.shift().toLowerCase();
try {
switch (command) {
case 'report': await reportCommand(message, args); break;
case 'clearqueue': await clearQueueCommand(message); break;
case 'resetelo': await resetEloCommand(message); break;
case 'giveelo': await giveEloCommand(message, args); break;
case 'setmatchlogchannel': await setMatchLogChannelCommand(message, args); break;
case 'profile': await profileCommand(message, args); break;
case 'lb': case 'leaderboard': await leaderboardCommand(message); break;
case 'elo': await eloCommand(message, args); break;
case 'pick': await pickCommand(message, args); break;
case 'needsub': await needSubCommand(message, args); break;
case 'replace': await replaceCommand(message, args); break;
case 'pt': await ptCommand(message, args); break;
case 'cooldown': await suspendUserCommand(message, args); break;
case 'removecd': await unSuspendUserCommand(message, args); break;
case 'cancel': await cancelMatchCommand(message, args); break;
case 'warn': await warnCommand(message, args); break;
case 'warns': await warnsCommand(message, args); break;
case 'warningsreset': await warningResetCommand(message); break;
}
} catch (error) {
console.error(`Error executing command ${command}:`, error);
message.reply('There was an error executing that command.');
}
});
client.on('interactionCreate', async interaction => {
try {
if (interaction.isButton()) {
await handleButtonInteraction(interaction);
} else if (interaction.isCommand()) {
const command = interaction.commandName;
switch (command) {
case 'setupreaction':
await setupQueueMessage(interaction);
break;
case 'eloreset':
await eloresetCommand(interaction);
break;
case 'warningreset':
await warningresetCommand(interaction);
break;
case 'leaderboard':
await leaderboardCommand(interaction);
break;
default:
await interaction.reply({ content: 'Unknown command interaction.', ephemeral: true });
break;
}
}
} catch (error) {
console.error('Error handling interaction:', error);
if (interaction.isCommand() || interaction.isButton()) {
await interaction.reply({ content: 'There was an error handling this interaction.', ephemeral: true });
}
}
});
const setupQueueMessage = async () => {
try {
const channel = await client.channels.fetch(process.env.QUEUE_CHANNEL_ID);
const embed = new EmbedBuilder()
.setColor('#00ff26')
.setTitle('🎮 CSL West Competitive Queue 🎮')
.setDescription('Use the buttons below to join or leave the queue.\n\n**Current Queue:**\nNo one in the queue (0/10)')
.setFooter({ text: 'Powered by Maverick', iconURL: 'https://i.imgur.com/wTF3RuJ.png' });
const row = new ActionRowBuilder()
.addComponents(
new ButtonBuilder()
.setCustomId('join_queue')
.setLabel('Join Queue')
.setStyle(ButtonStyle.Success)
.setEmoji('✅'),
new ButtonBuilder()
.setCustomId('leave_queue')
.setLabel('Leave Queue')
.setStyle(ButtonStyle.Danger)
.setEmoji('❌')
);
await channel.send({ embeds: [embed], components: [row] });
} catch (error) {
console.error('Error setting up queue message:', error);
}
};
const joinQueue = async (interaction) => {
try {
await interaction.deferReply({ ephemeral: true });
const user = interaction.user;
const member = await interaction.guild.members.fetch(user.id);
if (!queue.includes(user.id) && member.roles.cache.some(role => ['Pug Approved', 'Admin', 'Score Reporter'].includes(role.name))) {
queue.push(user.id);
await updateQueueMessage();
if (queue.length === 10) {
await createMatch(interaction.guild);
}
await interaction.editReply({ content: 'You have joined the queue!' });
} else {
await interaction.editReply({ content: 'You are already in the queue or do not have permission to join the queue.' });
}
} catch (error) {
console.error('Error joining queue:', error);
if (!interaction.replied) {
await interaction.editReply({ content: 'There was an error joining the queue.' });
}
}
};
const leaveQueue = async (interaction) => {
try {
await interaction.deferReply({ ephemeral: true });
const user = interaction.user;
const index = queue.indexOf(user.id);
if (index > -1) {
queue.splice(index, 1);
await updateQueueMessage();
await interaction.editReply({ content: 'You have left the queue!' });
} else {
await interaction.editReply({ content: 'You are not in the queue!' });
}
} catch (error) {
console.error('Error leaving queue:', error);
if (!interaction.replied) {
await interaction.editReply({ content: 'There was an error leaving the queue.' });
}
}
};
const updateQueueMessage = async () => {
try {
const channel = await client.channels.fetch(process.env.QUEUE_CHANNEL_ID);
const messages = await channel.messages.fetch({ limit: 10 });
const queueMessage = messages.find(msg => msg.embeds[0]?.title === '🎮 CSL West Competitive Queue 🎮');
if (queueMessage) {
const description = queue.length > 0
? `${queue.map(id => `<@${id}>`).join('\n')}\n\n**(${queue.length}/10)**`
: 'No one in the queue (0/10)';
const embed = new EmbedBuilder()
.setColor('#00ff26')
.setTitle('🎮 CSL West Competitive Queue 🎮')
.setDescription(`Use the buttons below to join or leave the queue.\n\n**Current Queue:**\n${description}`)
.setFooter({ text: 'Powered by Maverick', iconURL: 'https://i.imgur.com/wTF3RuJ.png' });
const row = new ActionRowBuilder()
.addComponents(
new ButtonBuilder()
.setCustomId('join_queue')
.setLabel('Join Queue')
.setStyle(ButtonStyle.Success)
.setEmoji('✅'),
new ButtonBuilder()
.setCustomId('leave_queue')
.setLabel('Leave Queue')
.setStyle(ButtonStyle.Danger)
.setEmoji('❌')
);
await queueMessage.edit({ embeds: [embed], components: [row] });
}
} catch (error) {
console.error('Error updating queue message:', error);
}
};
const createMatch = async (guild) => {
try {
const matchCategory = guild.channels.cache.get(process.env.MATCH_CATEGORY_ID);
const team1Voice = await guild.channels.create({
name: `Match ${matchCounter} - Team 1`,
type: ChannelType.GuildVoice,
parent: matchCategory,
userLimit: 6,
permissionOverwrites: [
{
id: guild.roles.everyone.id,
allow: [PermissionsBitField.Flags.Connect],
},
],
});
const team2Voice = await guild.channels.create({
name: `Match ${matchCounter} - Team 2`,
type: ChannelType.GuildVoice,
parent: matchCategory,
userLimit: 6,
permissionOverwrites: [
{
id: guild.roles.everyone.id,
allow: [PermissionsBitField.Flags.Connect],
},
],
});
const matchText = await guild.channels.create({
name: `match-${matchCounter}`,
type: ChannelType.GuildText,
parent: matchCategory,
permissionOverwrites: [
{
id: guild.roles.everyone.id,
allow: [PermissionsBitField.Flags.ViewChannel, PermissionsBitField.Flags.SendMessages],
},
],
});
const team1Captain = queue.shift();
const team2Captain = queue.shift();
const remainingPlayers = queue.splice(0, 8);
const randomMap = maps[Math.floor(Math.random() * maps.length)];
matches[matchCounter] = {
team1: [team1Captain],
team2: [team2Captain],
remaining: remainingPlayers,
pickingOrder: ['team1', 'team2', 'team2', 'team1', 'team1', 'team2', 'team1'],
currentPick: 0,
mapVotes: {},
chosenMap: randomMap,
textChannelId: matchText.id
};
saveMatchData();
console.log(`Match ${matchCounter} created with map ${randomMap}`);
await updateQueueMessage();
await updateMatchMessage(matchCounter);
setTimeout(async () => {
if (!matches[matchCounter]) return;
const mostVotedMap = Object.entries(matches[matchCounter].mapVotes)
.reduce((max, entry) => entry[1] > max[1] ? entry : max, ['', 0])[0];
if (mostVotedMap) {
matches[matchCounter].chosenMap = mostVotedMap;
}
await updateMatchMessage(matchCounter);
}, 3 * 60 * 1000);
matchCounter++;
} catch (error) {
console.error('Error creating match:', error);
}
};
const updateMatchMessage = async (matchNumber) => {
try {
const match = matches[matchNumber];
const matchText = client.channels.cache.get(match.textChannelId);
if (!matchText) return;
const team1 = match.team1.map(id => `<@${id}>`).join('\n') || 'No players yet';
const team2 = match.team2.map(id => `<@${id}>`).join('\n') || 'No players yet';
const embed = new EmbedBuilder()
.setTitle(`🎮 Match ${matchNumber} 🎮`)
.setColor('#ff4500')
.setDescription('**Match Details**')
.addFields(
{ name: '🏆 Team 1 Captain', value: `<@${match.team1[0]}>`, inline: true },
{ name: '🏆 Team 2 Captain', value: `<@${match.team2[0]}>`, inline: true },
{ name: '\u200B', value: '\u200B', inline: true },
{ name: '👥 Team 1', value: team1, inline: true },
{ name: '👥 Team 2', value: team2, inline: true },
{ name: '🗺️ Map', value: `**${match.chosenMap}**`, inline: true }
)
.setThumbnail('https://i.imgur.com/xfe96CL.png')
.setImage('https://i.imgur.com/jyuglDa.png')
.setFooter({ text: 'Powered by Maverick', iconURL: 'https://i.imgur.com/wTF3RuJ.png' })
.setTimestamp();
const playerPickRows = [];
for (let i = 0; i < match.remaining.length; i += 5) {
const row = new ActionRowBuilder()
.addComponents(
await Promise.all(
match.remaining.slice(i, i + 5).map(async playerId => {
const member = await client.guilds.cache.get(matchText.guild.id).members.fetch(playerId);
const nickname = member.nickname || member.user.username;
return new ButtonBuilder()
.setCustomId(`pick_${matchNumber}_${playerId}`)
.setLabel(`Pick ${nickname}`)
.setStyle(ButtonStyle.Primary);
})
)
);
playerPickRows.push(row);
}
const mapVoteRows = [];
for (let i = 0; i < maps.length; i += 5) {
const row = new ActionRowBuilder()
.addComponents(
maps.slice(i, i + 5).map(map => new ButtonBuilder()
.setCustomId(`map_vote_${matchNumber}_${map}`)
.setLabel(`${map} (${match.mapVotes[map] || 0})`)
.setStyle(ButtonStyle.Secondary)
)
);
mapVoteRows.push(row);
}
const messages = await matchText.messages.fetch({ limit: 10 });
const matchMessage = messages.find(msg => msg.embeds[0]?.title === `🎮 Match ${matchNumber} 🎮`);
if (matchMessage) {
try {
await matchMessage.delete();
} catch (error) {
console.error(`Failed to delete message: ${error.message}`);
}
}
await matchText.send({ embeds: [embed], components: [...playerPickRows, ...mapVoteRows] });
} catch (error) {
console.error('Error updating match message:', error);
}
};
const handleButtonInteraction = async (interaction) => {
try {
const customId = interaction.customId;
if (customId.startsWith('map_vote_')) {
await voteMap(interaction);
} else if (customId.startsWith('join_queue')) {
await joinQueue(interaction);
} else if (customId.startsWith('leave_queue')) {
await leaveQueue(interaction);
} else if (customId.startsWith('pick_')) {
await handlePick(interaction);
} else {
await interaction.reply({ content: 'Unknown button interaction.', ephemeral: true });
}
} catch (error) {
console.error('Error handling button interaction:', error);
await interaction.reply({ content: 'There was an error handling this button interaction.', ephemeral: true });
}
};
const handlePick = async (interaction) => {
try {
const [_, matchNumber, playerId] = interaction.customId.split('_');
const match = matches[matchNumber];
if (!match) {
await interaction.reply({ content: `Match ${matchNumber} not found.`, ephemeral: true });
return;
}
const user = interaction.user;
const currentPickTeam = match.pickingOrder[match.currentPick];
const isCaptain = (user.id === match.team1[0] && currentPickTeam === 'team1') ||
(user.id === match.team2[0] && currentPickTeam === 'team2');
if (!isCaptain) {
await interaction.reply({ content: 'Only the respective captain can pick for their team on their turn.', ephemeral: true });
return;
}
if (!match.remaining.includes(playerId)) {
await interaction.reply({ content: 'Invalid player ID for picking.', ephemeral: true });
return;
}
const team = match.pickingOrder[match.currentPick];
match[team].push(playerId);
match.remaining = match.remaining.filter(id => id !== playerId);
match.currentPick++;
if (match.currentPick === match.pickingOrder.length && match.remaining.length === 1) {
match.team2.push(match.remaining[0]);
match.remaining = [];
}
await updateMatchMessage(matchNumber);
await interaction.reply({ content: `Player <@${playerId}> has been picked for ${team === 'team1' ? 'Team 1' : 'Team 2'}.`, ephemeral: true });
} catch (error) {
console.error('Error handling pick:', error);
await interaction.reply({ content: 'There was an error handling the pick.', ephemeral: true });
}
};
const voteMap = async (interaction) => {
try {
const [_, matchNumber, map] = interaction.customId.split('_');
const userId = interaction.user.id;
if (!matchNumber || isNaN(matchNumber) || matchNumber < 1) {
console.error(`Invalid matchNumber: ${matchNumber}`);
await interaction.reply({ content: 'Invalid match number.', ephemeral: true });
return;
}
const match = matches[matchNumber];
if (!match) {
console.error(`Match ${matchNumber} not found.`);
await interaction.reply({ content: `Match ${matchNumber} not found.`, ephemeral: true });
return;
}
if (!match.mapVotes) match.mapVotes = {};
if (match.mapVotes[map] && match.mapVotes[map].includes(userId)) {
await interaction.reply({ content: 'You have already voted for this map.', ephemeral: true });
return;
}
for (const m in match.mapVotes) {
match.mapVotes[m] = match.mapVotes[m].filter(id => id !== userId);
}
if (!match.mapVotes[map]) match.mapVotes[map] = [];
match.mapVotes[map].push(userId);
const mostVotedMap = Object.entries(match.mapVotes).reduce((max, entry) => entry[1].length > max[1].length ? entry : max, ['', []])[0];
match.chosenMap = mostVotedMap;
await interaction.reply({ content: `Your vote for ${map} has been recorded!`, ephemeral: true });
await updateMatchMessage(matchNumber);
} catch (error) {
console.error('Error voting map:', error);
await interaction.reply({ content: 'There was an error voting for the map.', ephemeral: true });
}
};
const findUserMatch = (userId) => {
for (const [id, match] of Object.entries(matches)) {
if (match.team1.includes(userId) || match.team2.includes(userId) || match.remaining.includes(userId)) {
return id;
}
}
return null;
};
const reportCommand = async (message, args) => {
const roleIds = ['1075756565023445022', '1258877265870192673']; // Array of role IDs
const hasAdminPermission = message.member.permissions.has(PermissionsBitField.Flags.Administrator);
const hasRequiredRole = roleIds.some(roleId => message.member.roles.cache.has(roleId));
const hasPermission = hasAdminPermission || hasRequiredRole; // Check for permissions
let matchId = Object.keys(matches).find(id => matches[id].textChannelId === message.channel.id);
if (!matchId && hasPermission) {
matchId = args[0];
}
if (!matchId || !matches[matchId]) {
return message.reply('Invalid match ID or no active match found.');
}
try {
const winningTeamNumber = hasPermission ? args[1] : args[0];
const match = matches[matchId];
const team1 = match.team1;
const team2 = match.team2;
let winningTeam, losingTeam;
if (winningTeamNumber === '1') {
winningTeam = team1;
losingTeam = team2;
updateElo(team1, team2);
updateStats(team1, team2, match.chosenMap, true);
} else if (winningTeamNumber === '2') {
winningTeam = team2;
losingTeam = team1;
updateElo(team2, team1);
updateStats(team2, team1, match.chosenMap, true);
} else {
return message.reply('Invalid winning team.');
}
await message.reply(`Match ${matchId} has been reported and the channels will be deleted.`);
const guild = message.guild;
const matchCategory = await guild.channels.fetch(process.env.MATCH_CATEGORY_ID);
const team1Voice = matchCategory.children.cache.find(c => c.name === `Match ${matchId} - Team 1`);
const team2Voice = matchCategory.children.cache.find(c => c.name === `Match ${matchId} - Team 2`);
const matchText = matchCategory.children.cache.find(c => c.name === `match-${matchId}`);
if (team1Voice) await team1Voice.delete();
if (team2Voice) await team2Voice.delete();
if (matchText) await matchText.delete();
delete matches[matchId];
saveMatchData();
const reporter = message.author;
logMatch(matchId, winningTeam, losingTeam, `Team ${winningTeamNumber}`, reporter);
} catch (error) {
console.error('Error reporting match:', error);
message.reply('There was an error reporting the match.');
}
};
const updateStats = (winningTeam, losingTeam, map, isWin) => {
[...winningTeam, ...losingTeam].forEach(player => {
if (!playerStats[player]) playerStats[player] = { BW: { wins: 0, losses: 0 }, PORT: { wins: 0, losses: 0 }, ANK: { wins: 0, losses: 0 }, COMP: { wins: 0, losses: 0 }, SB: { wins: 0, losses: 0 }, MEX: { wins: 0, losses: 0 }, EE: { wins: 0, losses: 0 } };
if (winningTeam.includes(player)) {
playerStats[player][map].wins++;
} else {
playerStats[player][map].losses++;
}
});
saveData();
};
const clearQueueCommand = async (message) => {
if (!message.member.permissions.has(PermissionsBitField.Flags.Administrator)) {
return message.reply('You do not have permission to use this command.');
}
try {
queue = [];
await updateQueueMessage();
message.reply('The queue has been cleared.');
} catch (error) {
console.error('Error clearing queue:', error);
message.reply('There was an error clearing the queue.');
}
};
const resetEloCommand = async (message) => {
if (!message.member.permissions.has(PermissionsBitField.Flags.Administrator)) {
return message.reply('You do not have permission to use this command.');
}
try {
playersELO = {};
saveData();
message.reply('All ELO has been reset.');
} catch (error) {
console.error('Error resetting ELO:', error);
message.reply('There was an error resetting the ELO.');
}
};
const warningResetCommand = async (message) => {
if (!message.member.permissions.has(PermissionsBitField.Flags.Administrator)) {
return message.reply('You do not have permission to use this command.');
}
try {
playerWarnings = {};
saveData();
message.reply('All warnings have been reset.');
} catch (error) {
console.error('Error resetting warnings:', error);
message.reply('There was an error resetting the warnings.');
}
};
const setMatchLogChannelCommand = async (message, args) => {
if (!message.member.permissions.has(PermissionsBitField.Flags.Administrator)) {
return message.reply('You do not have permission to use this command.');
}
try {
const channelId = args[0];
process.env.MATCH_LOG_CHANNEL_ID = channelId;
message.reply('Match log channel set.');
} catch (error) {
console.error('Error setting match log channel:', error);
message.reply('There was an error setting the match log channel.');
}
};
const giveEloCommand = async (message, args) => {
if (!message.member.permissions.has(PermissionsBitField.Flags.Administrator)) {
return message.reply('You do not have permission to use this command.');
}
try {
const userId = args[0].replace('<@', '').replace('>', '');
const eloChange = parseInt(args[1], 10);
if (!playersELO[userId]) playersELO[userId] = 0;
playersELO[userId] += eloChange;
saveData();
message.reply(`ELO for <@${userId}> has been changed by ${eloChange}. New ELO: ${playersELO[userId]}`);
} catch (error) {
console.error('Error giving ELO:', error);
message.reply('There was an error changing the ELO.');
}
};



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