Dice Roller App with steps

PHOTO EMBED

Mon Oct 28 2024 14:21:49 GMT+0000 (Coordinated Universal Time)

Saved by @signup_returns #kotlin

//First download images from this url: "https://github.com/google-developer-training/basic-android-kotlin-compose-training-dice-roller/raw/main/dice_images.zip"
//Then extract it
//Now come to android studio
//In Android Studio, click View > Tool Windows > Resource Manager.
//Click + > Import Drawables to open a file browser.
//Click Next.
//Click Import to confirm that you want to import the six images.


package com.example.diceroller

import android.os.Bundle
import androidx.activity.ComponentActivity
import androidx.activity.compose.setContent
import androidx.activity.enableEdgeToEdge
import androidx.compose.foundation.Image
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.Button
import androidx.compose.material3.Scaffold
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.res.painterResource
import androidx.compose.ui.tooling.preview.Preview
import androidx.compose.ui.unit.dp
import com.example.diceroller.ui.theme.DicerollerTheme

class MainActivity : ComponentActivity() {
    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        enableEdgeToEdge()
        setContent {
            DiceRoller()
        }
    }
}

@Composable
fun DiceRoller(modifier: Modifier = Modifier){
    var result by remember { mutableStateOf(1) }

    val imageResource = when(result){
        1 -> R.drawable.dice_1
        2 -> R.drawable.dice_2
        3 -> R.drawable.dice_3
        4 -> R.drawable.dice_4
        5 -> R.drawable.dice_5
        else -> R.drawable.dice_6
    }

    Column(
        modifier = modifier.fillMaxSize(),
        horizontalAlignment = Alignment.CenterHorizontally,
        verticalArrangement = Arrangement.Center
    ){
        Image(painter = painterResource(imageResource), contentDescription = result.toString())
        Spacer(modifier = Modifier.height(16.dp))
        Button(onClick = {result = (1..6).random()}){
            Text(text = "Roll  Dice")
        }
    }
}
content_copyCOPY