dice roller
Wed Nov 20 2024 17:32:45 GMT+0000 (Coordinated Universal Time)
Saved by @hi
package com.example.dicerollerapp import android.os.Bundle import androidx.activity.ComponentActivity import androidx.activity.compose.setContent import androidx.activity.enableEdgeToEdge import androidx.compose.foundation.Image import androidx.compose.foundation.layout.Column import androidx.compose.foundation.layout.Spacer import androidx.compose.foundation.layout.fillMaxSize import androidx.compose.foundation.layout.height import androidx.compose.foundation.layout.padding import androidx.compose.foundation.layout.wrapContentSize import androidx.compose.material3.Button import androidx.compose.material3.MaterialTheme import androidx.compose.material3.Scaffold import androidx.compose.material3.Surface import androidx.compose.material3.Text import androidx.compose.runtime.Composable import androidx.compose.runtime.getValue import androidx.compose.runtime.mutableStateOf import androidx.compose.runtime.remember import androidx.compose.runtime.setValue import androidx.compose.ui.Alignment import androidx.compose.ui.Modifier import androidx.compose.ui.res.painterResource import androidx.compose.ui.res.stringResource import androidx.compose.ui.tooling.preview.Preview import androidx.compose.ui.unit.dp import androidx.compose.ui.unit.sp import com.example.dicerollerapp.ui.theme.DiceRollerAppTheme class MainActivity : ComponentActivity() { override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) enableEdgeToEdge() setContent { DiceRollerAppTheme { Surface(modifier = Modifier.fillMaxSize(),color = MaterialTheme.colorScheme.background){ DiceRollerApp() } } } } } @Preview(showBackground = true) @Composable fun DiceRollerApp() { DiceWithButtonAndImage(modifier = Modifier.fillMaxSize().wrapContentSize(Alignment.Center) ) } @Composable fun DiceWithButtonAndImage(modifier: Modifier = Modifier) { var result by remember { mutableStateOf(1) } var imageResource = when(result){ 1 -> R.drawable.dice_1 2 -> R.drawable.dice_2 3 -> R.drawable.dice_3 4 -> R.drawable.dice_4 5 -> R.drawable.dice_5 else -> R.drawable.dice_6 } Column( modifier = modifier, horizontalAlignment = Alignment.CenterHorizontally ) { Image( painterResource(imageResource), contentDescription = result.toString() ) Spacer(modifier = Modifier.height(16.dp)) Button(onClick = { result = (1..6).random() }) { Text(stringResource(R.string.roll), fontSize = 24.sp) } } } in xml file: <resource> <string name="roll">Roll</String> </resource>
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