const simplex = new SimplexNoise();
const settings = {
animate: true,
duration: ,
scaleToView: true,
scaleToFit: true
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};
// const glyphs = ['↑', '↗', '→', '↘', '↓', '↙', '←', '↖', '✳'];
// const glyphs = ['◧', '◨', '◩', '◪', '■', '□', '⬒', '⬓', '⬕'];
const glyphs = ["¤", "✳", "●", "◔", "○", "◕", "◐", "◑", "◒"];
canvasSketch(() => {
const gridSize = ;
const frequency = 1 / (gridSize * 2);
return ({ context, width, height, playhead }) => {
context.clearRect(0, 0, width, height);
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context.fillStyle = "#001";
context.fillRect(0, 0, width, height);
const time = Math.sin(playhead * 2 * Math.PI);
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