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override func viewDidLoad() {
    super.viewDidLoad()
    // Swift block syntax (iOS 10+)
    let timer = Timer(timeInterval: 0.4, repeats: true) { _ in print("Done!") }
    // Swift >=3 selector syntax
    let timer = Timer.scheduledTimer(timeInterval: 0.4, target: self, selector: #selector(self.update), userInfo: nil, repeats: true)
    // Swift 2.2 selector syntax
    let timer = NSTimer.scheduledTimerWithTimeInterval(0.4, target: self, selector: #selector(MyClass.update), userInfo: nil, repeats: true)
    // Swift <2.2 selector syntax
    let timer = NSTimer.scheduledTimerWithTimeInterval(0.4, target: self, selector: "update", userInfo: nil, repeats: true)
}

// must be internal or public. 
@objc func update() {
    // Something cool
}
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