void Update() { _rb2D.velocity = _rb2D.velocity + (_gravity * Time.deltaTime); } //OR //Gravity velocity.y -= _gravity; //Convert localSpace velocity to worldSpace //velocity = transform.transform.TransformDirection(velocity); velocity = transform.TransformDirection(velocity); //Move _controller.Move(velocity * Time.deltaTime);
Preview:
downloadDownload PNG
downloadDownload JPEG
downloadDownload SVG
Tip: You can change the style, width & colours of the snippet with the inspect tool before clicking Download!
Click to optimize width for Twitter