void OnGUI() { GUI.Label(new Rect(0, 0, 100, 50), "Score " + score + volume + player); if (GUI.Button(new Rect(10, 50, 200, 20), "Save")) { PlayerPrefs.SetInt("score", 50); PlayerPrefs.SetFloat("volume", 0.9f); PlayerPrefs.SetString("username", "kkas"); PlayerPrefs.Save(); } if (GUI.Button(new Rect(10, 10, 200, 20), "Load")) { score = PlayerPrefs.GetInt("score"); volume = PlayerPrefs.GetFloat("volume"); player = PlayerPrefs.GetString("username"); } }
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