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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class Lava : MonoBehaviour
{
    public Health health;

    // Start is called before the first frame update
    private void OnTriggerEnter(Collider c)
    {
        // insta kill player when touching lava
        if (c.gameObject.tag == "Player")
        {
            SceneManager.LoadScene("DeathScreen");
        }
    }
}
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