Preview:
void walkTheLabyrinth(){
    
    repeat(255) 
    {        
        if(onBeeper()){} 
        
        else
        { if(frontIsClear()){moveForward();}
            else
            { turnRight();if(frontIsClear()){moveForward();} 
                else{turnLeft(); turnLeft();}
            }
        }
    }
}
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