void jumpTheHurdles(){
while(!onBeeper()){
if(frontIsClear()){moveForward();}
//checking if still not on beeper, then go another round
if(!onBeeper()){
turnLeft();
while(!rightIsClear()) { moveForward(); }
turnRight(); moveForward(); turnRight();
while(frontIsClear()) { moveForward(); }
turnLeft();}
}
}
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