var materials = [
new THREE.MeshBasicMaterial( {color:'#b02030'} ),
new THREE.MeshLambertMaterial( {color:'#b02030'} ),
new THREE.MeshPhongMaterial( {color:'#b02030', shininess: 100 } ),
new THREE.MeshNormalMaterial(),
// ...
];
var materialToShow = 0;
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