void ofApp::update(){ // Calculate the next generation based on the rules for (int i = 0; i < gridSize; i++) { for (int j = 0; j < gridSize; j++) { int neighbors = countNeighbors(i, j); if (grid[i][j]) { nextGrid[i][j] = (neighbors == 2 || neighbors == 3); // the same meaning ⬇️ // if (neighbors == 2 || neighbors == 3) { // nextGrid[i][j] = true; // } else { // nextGrid[i][j] = false; // } } else { nextGrid[i][j] = neighbors == 3; // the same meaning ⬇️ // if (neighbors == 3) { // nextGrid[i][j] = true; // } else { // nextGrid[i][j] = false; // } } } } // Copy the next generation to the current grid for (int i = 0; i < gridSize; i++) { for (int j = 0; j < gridSize; j++) { //update the changes to show them! grid[i][j] = nextGrid[i][j]; } }
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