Preview:
#include <iostream>
using namespace std;

class SAM {
    // properties
public:
    int health;
    char level;

    int getHealth() {
        return health;
    }
    char getLevel() {
        return level;
    }
    void setHealth(int h) {
        health = h;
    }
    void setLevel(char l) {
        level = l;
    }
};

int main() {
    // Creating an object
    SAM hero;
    hero.setHealth(30);
    hero.setLevel('A');  // Set level to a single character

    cout << "His health is: " << hero.getHealth() << endl;
    cout << "His level is: " << hero.getLevel() << endl;

    return 0;
}
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