#include <iostream> using namespace std; class SAM { // properties public: int health; char level; int getHealth() { return health; } char getLevel() { return level; } void setHealth(int h) { health = h; } void setLevel(char l) { level = l; } }; int main() { // Creating an object SAM hero; hero.setHealth(30); hero.setLevel('A'); // Set level to a single character cout << "His health is: " << hero.getHealth() << endl; cout << "His level is: " << hero.getLevel() << endl; return 0; }
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