var difficulty = 15;
var correctSquare;
var p1Score = 0;
var p2Score = 0;
var currentPlayer = 1;
function updateScore(scoreChange){
if(currentPlayer == 1){
p1Score += scoreChange;
setText("score1", p1Score);
}
else{
p2Score += scoreChange;
setText("score2", p2Score);
}
}
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