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Ancoris is a leading Google Cloud Services Provider, headquartered in the UK, which helps customers innovate and transform through the use of Google Cloud. We have extensive experience in Google Cloud technologies helping enterprises integrate AI-native solutions into their business through expertise in Data & AI, Application and Infrastructure Modernisation, Workspace and Maps, and were recognised as a Rising Star for Data, Analytics, and Machine Learning in 2022 ISG Provider™ Lens for Google Cloud Partner Ecosystem.
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Not Found
The resource requested could not be found on this server!
apiVersion: argoproj.io/v1alpha1
kind: ArgoCD
metadata:
  name: example-argocd
  labels:
    example: basic
spec: {}
Install on Kubernetes
1.	Install Operator Lifecycle Manager (OLM), a tool to help manage the Operators running on your cluster.
$ curl -sL https://github.com/operator-framework/operator-lifecycle-manager/releases/download/v0.28.0/install.sh | bash -s v0.28.0
Copy to Clipboard
2.	Install the operator by running the following command:What happens when I execute this command?
$ kubectl create -f https://operatorhub.io/install/argocd-operator.yaml
Copy to Clipboard
This Operator will be installed in the "operators" namespace and will be usable from all namespaces in the cluster.
3.	After install, watch your operator come up using next command.
$ kubectl get csv -n operators
Configure a Sonar Server locally


apt install unzip
adduser sonarqube
wget https://binaries.sonarsource.com/Distribution/sonarqube/sonarqube-9.4.0.54424.zip
unzip *
chmod -R 755 /home/sonarqube/sonarqube-9.4.0.54424
chown -R sonarqube:sonarqube /home/sonarqube/sonarqube-9.4.0.54424
cd sonarqube-9.4.0.54424/bin/linux-x86-64/
./sonar.sh start
Install Jenkins.
Pre-Requisites:

Java (JDK)
Run the below commands to install Java and Jenkins
Install Java

sudo apt update
sudo apt install openjdk-11-jre
Verify Java is Installed

java -version
Now, you can proceed with installing Jenkins

curl -fsSL https://pkg.jenkins.io/debian/jenkins.io-2023.key | sudo tee \
  /usr/share/keyrings/jenkins-keyring.asc > /dev/null
echo deb [signed-by=/usr/share/keyrings/jenkins-keyring.asc] \
  https://pkg.jenkins.io/debian binary/ | sudo tee \
  /etc/apt/sources.list.d/jenkins.list > /dev/null
sudo apt-get update
sudo apt-get install jenkins
**Note: ** By default, Jenkins will not be accessible to the external world due to the inbound traffic restriction by AWS. Open port 8080 in the inbound traffic rules as show below.

EC2 > Instances > Click on
In the bottom tabs -> Click on Security
Security groups
Add inbound traffic rules as shown in the image (you can just allow TCP 8080 as well, in my case, I allowed All traffic).
<div class="team-content">
                                <?php
                                    $content = apply_filters( 'the_content', get_the_content() );
                                    $first_paragraph = substr($content, 0, strpos($content, "</p>"));
                                    echo $first_paragraph;

                                    // check if $content has more than one paragrah and if it does get content after first </p>
                                    if (substr_count($content, '<p>') > 1) {
                                        $remaining_paragraphs = substr($content, strpos($content, "</p>") + 4); ?>
                                        <div class="more-content" style="display: none;">
                                        <?php echo $remaining_paragraphs; ?>
                                        </div>
                                        <div class="learn-more-toggle"><button class="learn-more" id="learnmore">Learn More</button></div>
                                        <script>
                                            jQuery(document).ready(function($){
                                                $('#learnmore').click(function(){
                                                    $('.more-content').toggleClass('show');
                                                    $(this).text() == 'Learn More' ? $(this).text('Show Less') : $(this).text('Learn More');
                                                });
                                            });
                                        </script>
                                    <?php } ?>
                            </div>
Quick Start Tutorial

In this newly updated tutorial, you’ll learn all the basics of getting started with Concepts! Whether you use Concepts on iOS, Android, ChromeOS or Windows, there’s something here for everyone.
sequenceDiagram
    participant User as User
    participant PDW_Connector as PDW Connector
    participant SFM_MS as SFM Microservice (SFM_MS)
    participant PRISM_API as PRISM API
    participant PDW_MART_HANA as PDW Mart (HANA)
   
    User->>PDW_Connector: Provide system ID during setup
    PDW_Connector->>SFM_MS: Request SFMemissionReport
    SFM_MS->>PDW_Connector: Fetch system ID for tenant
    SFM_MS-->>PDW_Connector: Return system ID
    SFM_MS->>PRISM_API: Request data for SFMemissionReport via OData GET call with $filter (system ID)
    PRISM_API->>PDW_MART_HANA: Fetch filtered data
    PDW_MART_HANA-->>PRISM_API: Return filtered data
    PRISM_API-->>SFM_MS: Return filtered data
    SFM_MS-->>PDW_Connector: Return data for SFMemissionReport
    PDW_Connector-->>User: Return data for SFMemissionReport
Unity Rich Text 형식:

<color=#RRGGBB>텍스트</color>
<b>굵은 텍스트</b>
<i>기울임꼴 텍스트</i>
<u>밑줄 텍스트</u>
erDiagram
    InvoiceLineItem {
        int InvoiceLineNumber
        varchar Supplier_root_id
        varchar Part_root_Id
        varchar UNSPSC_root_Id
        decimal POAmount_Amount
        varchar SourceSystem
    }
    
    Part {
        varchar RootId
        int product_id
    }

    Supplier {
        varchar RootId
        int SupplierId
        varchar SupplierName
    }

    UNSPSC {
        varchar RootId
        varchar CategoryL3
    }

    EmissionBySupplier {
        int SFM_ID
        int Product_id
        int Supplier_id
    }

    InvoiceLineItem ||--|| Part: "Part_root_Id = RootId"
    InvoiceLineItem ||--|| Supplier: "Supplier_root_id = RootId"
    InvoiceLineItem ||--|| UNSPSC: "UNSPSC_root_Id = RootId"
    Part ||--|| EmissionBySupplier: "product_id = Product_id"
    Supplier ||--|| EmissionBySupplier: "SupplierId = Supplier_id"
extends CharacterBody3D

@export var speed : float = 6.0
@export var jump_velocity : float = 8.0
@export var look_sensitivity : float = 0.001

@onready var camera : Camera3D = $Camera3D
@onready var head : Node3D = $Head
@onready var pivot : Node3D = $Head/Pivot
@onready var collision_shape = $CollisionShape3D


var gravity : float = ProjectSettings.get_setting("physics/3d/default_gravity")*2
var velocity_y : float = 0
var update : bool = false
var gt_prev : Transform3D
var gt_current : Transform3D
var mesh_gt_prev : Transform3D
var mesh_gt_current : Transform3D

var obstacles : Array
var is_climbing : bool = false

func _ready():
	# Camera set up to prevent jitter.
	camera_setup()
	
	Input.mouse_mode = Input.MOUSE_MODE_CAPTURED 
	
func _input(event):
	# Mouse movement.
	if event is InputEventMouseMotion:
		rotate_y(-event.relative.x * look_sensitivity)
		
		head.rotate_x(-event.relative.y * look_sensitivity)
		
		head.rotation.x = clamp(head.rotation.x, -PI/2, PI/2)
		
# In-process func set up for preventing jitter.
func _process(delta):
	if update:
		update_transform()
		
		update = false
		
	var f = clamp(Engine.get_physics_interpolation_fraction(), 0 ,1)
	
	camera.global_transform = gt_prev.interpolate_with(gt_current, f)
	
func _physics_process(delta):
	update = true
	# Basic movement.
	var horizontal_velocity = Input.get_vector("left", "right", "forward", "backward").normalized() * speed
	
	velocity = horizontal_velocity.x * global_transform.basis.x + horizontal_velocity.y * global_transform.basis.z
	
	# Checking if the player is on the floor or climbing.
	if not is_on_floor() and not is_climbing:    
		velocity_y -= gravity * delta
		
	else:
		velocity_y = 0
		
	# Jump.
	if Input.is_action_just_pressed("jump") and is_on_floor():
		velocity_y = jump_velocity 
		
	# Vaulting with place_to_land detection and animation.
	vaulting(delta)
	
	velocity.y = velocity_y
	move_and_slide()
	
# Camera set up to prevent jitter.
func camera_setup():
	camera.set_as_top_level(true)
	
	camera.global_transform = pivot.global_transform
	
	gt_prev = pivot.global_transform
	
	gt_current = pivot.global_transform
	
# Updating transform to interpolate the camera's movement for smoothness. 
func update_transform():
	gt_prev = gt_current
	
	gt_current = pivot.global_transform
	
# Creating RayCast via code.
func raycast(from: Vector3, to: Vector3):
	var space = get_world_3d().direct_space_state
	
	var query = PhysicsRayQueryParameters3D.create(from, to, 2)
	
	query.collide_with_areas = true
	
	return space.intersect_ray(query)

# Calculating the place_to_land position and initiating the vault animation.
func vaulting(delta):
	if Input.is_action_just_pressed("jump"):
		# Player's RayCast to detect climbable areas.
		var start_hit = raycast(camera.transform.origin, camera.to_global(Vector3(0, 0, -1)))
		
		if start_hit and obstacles.is_empty():
			# RayCast to detect the perfect place to land. (Not that special, I just exaggerate :D)
			var place_to_land = raycast(start_hit.position + self.to_global(Vector3.FORWARD) * collision_shape.shape.radius + 
			(Vector3.UP * collision_shape.shape.height), Vector3.DOWN * (collision_shape.shape.height))
			
			if place_to_land:
				# Playing the animation
				vault_animation(place_to_land)

# Animation for vaulting/climbing.
func vault_animation(place_to_land):
	# Player is climbing. This variable prevents hiccups along the process of climbing.
	is_climbing = true
	
	# First Tween animation will make player move up.
	var vertical_climb = Vector3(global_transform.origin.x, place_to_land.position.y, global_transform.origin.z)
	# If your player controller's pivot is located in the middle use this: 
	# var vertical_climb = Vector3(global_transform.origin.x, (place_to_land.position.y + collision_shape.shape.height / 2), global_transform.origin.z)
	var vertical_tween = get_tree().create_tween().set_trans(Tween.TRANS_LINEAR).set_ease(Tween.EASE_IN)
	vertical_tween.tween_property(self, "global_transform:origin", vertical_climb, 0.4)
	
	# We wait for the animation to finish.
	await vertical_tween.finished
	
	# Second Tween animation will make the player move forward where the player is facing.
	var forward = global_transform.origin + (-self.basis.z * 1.2)
	var forward_tween = get_tree().create_tween().set_trans(Tween.TRANS_LINEAR).set_ease(Tween.EASE_IN_OUT)
	forward_tween.tween_property(self, "global_transform:origin", forward, 0.3)
	
	# We wait for the animation to finish.
	await forward_tween.finished
	
	# Player isn't climbing anymore.
	is_climbing = false

# Obstacle detection above the head.
func _on_obstacle_detector_body_entered(body):
	if body != self:
		obstacles.append(body)

func _on_obstacle_detector_body_exited(body):
	if body != self :
		obstacles.remove_at(obstacles.find(body))
0020-052F,2000-9FFF,AC00-D7AF,D7B0-D7FF,F900-FAFF,FF00-FFEF
 <form>
    <label>
      <input type="radio" name="question">
      Yes
    </label>
    <br>
    <label>
      <input type="radio" name="question">
      No
    </label>
  </form>
from pymongo import MongoClient, errors
from vaderSentiment.vaderSentiment import SentimentIntensityAnalyzer
import statistics
import nltk
from nltk.tokenize import word_tokenize
from nltk.corpus import stopwords
from nltk.stem import WordNetLemmatizer
import string

mongo_uri = "mongodb://localhost:27017/"
database_name = "twitter_database"
collection_name = "tweet_cleaned"

client = MongoClient(mongo_uri, serverSelectionTimeoutMS=5000)
db = client[database_name]
collection = db[collection_name]
 
def analyze_sentiment(text):
    """
    Analyzes the sentiment of the given text using VADER.
    Returns the compound sentiment score.
    """
    analyzer = SentimentIntensityAnalyzer()
    sentiment = analyzer.polarity_scores(text)
    compound_score = sentiment['compound']
    return compound_score

compound_scores = []
cursor = collection.find()
positive_count = 0
neutral_count = 0
negative_count = 0


for doc in cursor:
    lang = doc.get("json_data.lang")
    user_id = doc.get("json_data.user.id")
    user_mention = doc.get("json_data.entities.user_mentions.id")
    tweet_text = doc.get('json_data.text')
    full_text = doc.get('json_data.extended_tweet.full_text')
    
    if lang == 'en' :
        if full_text:
            if (user_id == 56377143) or (user_mention == 56377143) or ('KLM' in full_text) or ('klm' in full_text):
                sentiment = analyze_sentiment(full_text)
                compound_scores.append(sentiment)
                if sentiment >= 0.05:
                    positive_count += 1
                elif sentiment <= -0.05:
                    negative_count += 1
                else:
                    neutral_count += 1
        elif tweet_text:
            if (user_id == 56377143) or (user_mention == 56377143) or ('KLM' in tweet_text) or ('klm' in tweet_text):
                sentiment = analyze_sentiment(tweet_text)
                compound_scores.append(sentiment)
                if sentiment >= 0.05:
                    positive_count += 1
                elif sentiment <= -0.05:
                    negative_count += 1
                else:
                    neutral_count += 1
mean_score = statistics.mean(compound_scores)
print("Positive:", positive_count)
print("Neutral:", neutral_count)
print("Negative:", negative_count)
print("Mean compound score:", mean_score)


client.close()
#include <Adafruit_Sensor.h>
#include <DHT.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>

// Define the pin for the DHT11 sensor
#define DHTPIN 2
#define DHTTYPE DHT11

// Initialize DHT sensor
DHT dht(DHTPIN, DHTTYPE);

// Define the I2C address for the display
#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 64
#define OLED_RESET -1
#define SCREEN_ADDRESS 0x3C // Common I2C address for SSD1306

Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);

void setup() {
  // Start serial communication
  Serial.begin(9600);
  
  // Start the DHT sensor
  dht.begin();
  
  // Start the display
  if(!display.begin(SSD1306_SWITCHCAPVCC, SCREEN_ADDRESS)) {
    Serial.println(F("SSD1306 allocation failed"));
    for(;;);
  }
  display.display();
  delay(2000);
  display.clearDisplay();
  display.setTextSize(1);
  display.setTextColor(WHITE);
}

void sendSensor() {
  // Read humidity and temperature
  float h = dht.readHumidity();
  float t = dht.readTemperature();
  
  // Check if any reads failed and exit early
  if (isnan(h) || isnan(t)) {
    Serial.println(F("Failed to read from DHT sensor!"));
    return;
  }
  
  // Print values to Serial
  Serial.print(F("Humidity: "));
  Serial.print(h);
  Serial.print(F("%  Temperature: "));
  Serial.print(t);
  Serial.println(F("°C "));
  
  // Display values on OLED
  display.clearDisplay();
  display.setCursor(0,0);
  display.print(F("Humidity: "));
  display.print(h);
  display.print(F("%"));
  display.setCursor(0, 10);
  display.print(F("Temp: "));
  display.print(t);
  display.print(F(" C"));
  display.display();
}
import qrcode  
# generating a QR code using the make() function  
qr_img = qrcode.make("https://stupendous-cheesecake-5c5aa3.netlify.app")  
# saving the image file  
qr_img.save("qr-img.jpg") 
public class SpriteManager : MonoBehaviour
{
    public SpriteAtlas spriteAtlas; 

    public Image img;

    void Start()
    {
      	// public으로 선언 시, 생략하고 드래그앤드롭으로 가능
        spriteAtlas = Resources.Load<SpriteAtlas>("SpriteAtlas"); 
    }

    void Update()
    {
        if (Input.GetMouseButtonDown(0)) 
        	img.sprite = SpriteReturn("sprite0"); // 좌클릭
        if (Input.GetMouseButtonDown(1)) 
        	img.sprite = SpriteReturn("sprite1"); // 우클릭
        if (Input.GetMouseButtonDown(2)) 
        	img.sprite = SpriteReturn("sprite2"); // 휠클릭
    }

    public Sprite SpriteReturn(string spriteName)
    {
        return spriteAtlas.GetSprite(spriteName);
    }
}
 docker pull tensorflow/tensorflow:latest  # Download latest stable image
 docker run -it -p 8888:8888 tensorflow/tensorflow:latest-jupyter  # Start Jupyter server 
# Requires the latest pip
pip install --upgrade pip

# Current stable release for CPU and GPU
pip install tensorflow

# Or try the preview build (unstable)
pip install tf-nightly


NAME          RSRC
metadata.name metadata.resourceVersion
kubectl get pods <pod-name> --server-print=false
kubectl [command] [TYPE] [NAME] --sort-by=<jsonpath_exp>
kubectl get pods --sort-by=.metadata.name
# Create a service using the definition in example-service.yaml.

kubectl apply -f example-service.yaml



# Create a replication controller using the definition in example-controller.yaml.

kubectl apply -f example-controller.yaml



# Create the objects that are defined in any .yaml, .yml, or .json file within the <directory> directory.

kubectl apply -f <directory>
# List all pods in plain-text output format.

kubectl get pods



# List all pods in plain-text output format and include additional information (such as node name).

kubectl get pods -o wide



# List the replication controller with the specified name in plain-text output format. Tip: You can shorten and replace the 'replicationcontroller' resource type with the alias 'rc'.

kubectl get replicationcontroller <rc-name>



# List all replication controllers and services together in plain-text output format.

kubectl get rc,services



# List all daemon sets in plain-text output format.

kubectl get ds



# List all pods running on node server01

kubectl get pods --field-selector=spec.nodeName=server01
# Display the details of the node with name <node-name>.

kubectl describe nodes <node-name>



# Display the details of the pod with name <pod-name>.

kubectl describe pods/<pod-name>



# Display the details of all the pods that are managed by the replication controller named <rc-name>.

# Remember: Any pods that are created by the replication controller get prefixed with the name of the replication controller.

kubectl describe pods <rc-name>



# Describe all pods

kubectl describe pods
# Delete a pod using the type and name specified in the pod.yaml file.

kubectl delete -f pod.yaml



# Delete all the pods and services that have the label '<label-key>=<label-value>'.

kubectl delete pods,services -l <label-key>=<label-value>



# Delete all pods, including uninitialized ones.

kubectl delete pods --all
# Get output from running 'date' from pod <pod-name>. By default, output is from the first container.

kubectl exec <pod-name> -- date



# Get output from running 'date' in container <container-name> of pod <pod-name>.

kubectl exec <pod-name> -c <container-name> -- date



# Get an interactive TTY and run /bin/bash from pod <pod-name>. By default, output is from the first container.

kubectl exec -ti <pod-name> -- /bin/bash
# Return a snapshot of the logs from pod <pod-name>.

kubectl logs <pod-name>



# Start streaming the logs from pod <pod-name>. This is similar to the 'tail -f' Linux command.

kubectl logs -f <pod-name>
# Diff resources included in "pod.json".

kubectl diff -f pod.json



# Diff file read from stdin.

cat service.yaml | kubectl diff -f -
#!/bin/sh



# this plugin prints the words "hello world"

echo "hello world"
# create a simple plugin in any language and name the resulting executable file

# so that it begins with the prefix "kubectl-"

cat ./kubectl-hello
chmod a+x ./kubectl-hello



# and move it to a location in our PATH

sudo mv ./kubectl-hello /usr/local/bin

sudo chown root:root /usr/local/bin



# You have now created and "installed" a kubectl plugin.

# You can begin using this plugin by invoking it from kubectl as if it were a regular command

kubectl hello
# You can "uninstall" a plugin, by removing it from the folder in your

# $PATH where you placed it

sudo rm /usr/local/bin/kubectl-hello
The following kubectl-compatible plugins are available:

/usr/local/bin/kubectl-hello
/usr/local/bin/kubectl-foo
/usr/local/bin/kubectl-bar
sudo chmod -x /usr/local/bin/kubectl-foo # remove execute permission

kubectl plugin list
The following kubectl-compatible plugins are available:

/usr/local/bin/kubectl-hello
/usr/local/bin/kubectl-foo
  - warning: /usr/local/bin/kubectl-foo identified as a plugin, but it is not executable
/usr/local/bin/kubectl-bar

error: one plugin warning was found
#!/bin/bash



# this plugin makes use of the `kubectl config` command in order to output

# information about the current user, based on the currently selected context

kubectl config view --template='{{ range .contexts }}{{ if eq .name "'$(kubectl config current-context)'" }}Current user: {{ printf "%s\n" .context.user }}{{ end }}{{ end }}'
# make the file executable

sudo chmod +x ./kubectl-whoami



# and move it into your PATH

sudo mv ./kubectl-whoami /usr/local/bin



kubectl whoami

Current user: plugins-user
star

Sun Jun 02 2024 20:24:26 GMT+0000 (Coordinated Universal Time) https://cloud.google.com/find-a-partner/

@curtisbarry

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Sun Jun 02 2024 20:03:32 GMT+0000 (Coordinated Universal Time) https://zipextractor.app/lib/lib-zipreader-8-min.js:1:4141

@curtisbarry

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@Vivekstyn

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Sun Jun 02 2024 15:11:20 GMT+0000 (Coordinated Universal Time)

@Vivekstyn

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Sun Jun 02 2024 15:03:28 GMT+0000 (Coordinated Universal Time)

@Vivekstyn

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Sun Jun 02 2024 14:25:34 GMT+0000 (Coordinated Universal Time)

@Vivekstyn

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Sun Jun 02 2024 06:15:21 GMT+0000 (Coordinated Universal Time) https://situbaon.com/mantri mall/?

@mehboob

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Sun Jun 02 2024 06:15:08 GMT+0000 (Coordinated Universal Time)

@omnixima #php

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Sun Jun 02 2024 05:42:02 GMT+0000 (Coordinated Universal Time) https://concepts.app/en/ios/support

@curtisbarry

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Sun Jun 02 2024 04:04:37 GMT+0000 (Coordinated Universal Time)

@Ahan

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Sun Jun 02 2024 03:51:29 GMT+0000 (Coordinated Universal Time) https://evenetstartup4.odoo.com/shop/confirmation

@oury

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Sun Jun 02 2024 03:15:03 GMT+0000 (Coordinated Universal Time) https://gemini.google.com/app/bbf8e67c3ef80b52?_gl

@khyinto #bbcode

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Sun Jun 02 2024 03:12:14 GMT+0000 (Coordinated Universal Time) https://www.domaintools.com/?s

@curtisbarry

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Sun Jun 02 2024 02:38:05 GMT+0000 (Coordinated Universal Time)

@Ahan

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Sun Jun 02 2024 00:04:40 GMT+0000 (Coordinated Universal Time)

@azariel #glsl

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Sat Jun 01 2024 16:02:23 GMT+0000 (Coordinated Universal Time) https://myskrpatch.tistory.com/97

@khyinto

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Sat Jun 01 2024 12:51:17 GMT+0000 (Coordinated Universal Time) https://nekkantimadhusri.medium.com/mastering-radio-buttons-selecting-only-one-option-in-a-group-9897b894043c

@ishwarpatel22

star

Sat Jun 01 2024 11:59:47 GMT+0000 (Coordinated Universal Time)

@madgakantara

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Sat Jun 01 2024 04:16:16 GMT+0000 (Coordinated Universal Time)

@user21

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Sat Jun 01 2024 04:02:04 GMT+0000 (Coordinated Universal Time)

@dsce

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Sat Jun 01 2024 02:35:35 GMT+0000 (Coordinated Universal Time) https://maintaining.tistory.com/entry/Unity-스프라이트-아틀라스Sprite-Atlas-사용-방법

@khyinto #c#

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Sat Jun 01 2024 00:46:56 GMT+0000 (Coordinated Universal Time) https://ai.google.dev/gemini-api/docs/ai-studio-quickstart?_gl

@calazar23

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Sat Jun 01 2024 00:46:54 GMT+0000 (Coordinated Universal Time) https://ai.google.dev/gemini-api/docs/ai-studio-quickstart?_gl

@calazar23

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Sat Jun 01 2024 00:38:08 GMT+0000 (Coordinated Universal Time) https://github.com/Saalam121/ADSJ.git

@signup

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Fri May 31 2024 22:39:38 GMT+0000 (Coordinated Universal Time) https://www.tensorflow.org/install

@calazar23 #bsh

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Fri May 31 2024 22:39:35 GMT+0000 (Coordinated Universal Time) https://www.tensorflow.org/install

@calazar23 #bsh

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Fri May 31 2024 22:25:14 GMT+0000 (Coordinated Universal Time) https://kubernetes.io/docs/reference/kubectl/

@calazar23

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