Ticket
Tue Oct 01 2024 09:40:04 GMT+0000 (Coordinated Universal Time)
Saved by
@jakebezz
public class Ticket
{
public string ExerciseName; //Name of the Exercise Scene
public float Duration;
public int Level;
public Ticket(string name, float duration, int level)
{
this.ExerciseName = name;
this.Duration = duration;
this.Level = level;
}
public virtual void PrintTicket()
{
Debug.Log($"Name: {ExerciseName} " +
$"Duration: {Duration} " +
$"Level: {Level}");
}
}
public class PuzzleTicket : Ticket
{
public int NumberOfPieces;
public float MemoryPhaseSeconds;
public bool AllPiecesPlacedMode;
public PuzzleTicket(string name, float duration, int level, int pieces, float memoryPhase, bool allPieceMode) : base(name, duration, level)
{
this.NumberOfPieces = pieces;
this.MemoryPhaseSeconds = memoryPhase;
this.AllPiecesPlacedMode = allPieceMode;
}
public override void PrintTicket()
{
base.PrintTicket();
Debug.Log($"PieceCount: {NumberOfPieces} " +
$"MemoryPhase: {MemoryPhaseSeconds} " +
$"Mode: {AllPiecesPlacedMode}");
}
}
public class NinjaTicket : Ticket
{
public float minSpawnDelay;
public float maxSpawnDelay;
public float fruitSpeed;
public bool enableSmallFruit;
public int samllFruitChance;
public bool enableBomb;
public int bombChance;
public NinjaTicket(string name, float duration, int level, float minSpawn, float maxSpawn, float speed, bool smallFruit, int smallChance, bool bomb, int bombChance) : base(name, duration, level)
{
this.minSpawnDelay = minSpawn;
this.maxSpawnDelay = maxSpawn;
this.fruitSpeed = speed;
this.enableSmallFruit = smallFruit;
this.samllFruitChance = smallChance;
this.enableBomb = bomb;
this.bombChance = bombChance;
}
}
content_copyCOPY
Comments