2D Game Programming Advanced Concepts
Tue Jul 23 2024 05:28:02 GMT+0000 (Coordinated Universal Time)
class Player { private int health = 100; public void takeDamage(int damage) { health -= damage; if (health <= 0) { die(); } } private void die() { System.out.println("Player has died."); // Additional death logic } } Example: Score System java Copier le code class Game { private int score = 0; public void increaseScore(int points) { score += points; System.out.println("Score: " + score); } } Example: Power-Ups java Copier le code class PowerUp { public void applyTo(Player player) { player.increaseSpeed(); } } class Player { private int speed = 5; public void increaseSpeed() { speed += 2; } public void pickUpPowerUp(PowerUp powerUp) { powerUp.applyTo(this); } } Example: Collectibles java Copier le code class Player { private List<Item> inventory = new ArrayList<>(); private int score = 0; public void collect(Item item) { inventory.add(item); score += item.getPoints(); } } class Item { private int points; public int getPoints() { return points; } } Example: Level System java Copier le code class Game { private List<Level> levels; private Level currentLevel; public void loadLevel(int levelNumber) { currentLevel = levels.get(levelNumber); } } Example: Particle Effects java Copier le code class Game { private List<Particle> particles = new ArrayList<>(); public void createExplosion(int x, int y) { particles.add(new Explosion(x, y)); } } class Particle { // Particle implementation } class Explosion extends Particle { public Explosion(int x, int y) { // Explosion effect implementation } } Example: Sound Effects java Copier le code class SoundManager { public static void playSound(String soundFile) { // Play sound implementation } } Example: Background Music java Copier le code class MusicManager { public static void playBackgroundMusic(String musicFile) { // Play background music implementation } } Example: Saving/Loading java Copier le code class SaveManager { public void save(GameState gameState, String saveFile) { // Save game state implementation } public GameState load(String saveFile) { // Load game state implementation return new GameState(); } } class GameState { // Game state implementation } Example: Multiplayer java Copier le code class Game { private List<Player> players = new ArrayList<>(); public void addPlayer(Player player) { players.add(player); } } Example: Inventory System java Copier le code class Player { private List<Item> inventory = new ArrayList<>(); public void addItemToInventory(Item item) { inventory.add(item); } } Example: Dialog System java Copier le code class DialogBox { public void show(String text) { // Display dialog implementation } } Example: Pathfinding java Copier le code class PathFinder { public List<Point> find(int startX, int startY, int targetX, int targetY) { // Pathfinding algorithm implementation return new ArrayList<>(); } } Example: Animations java Copier le code class AnimatedSprite { private int currentFrame = 0; private Image[] animationFrames; public void animate() { currentFrame = (currentFrame + 1) % animationFrames.length; } }
Comments