How to send and receive live audio using socket programming in Python | PyShine

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Thu May 27 2021 09:23:53 GMT+0000 (UTC)

Saved by @faheem99

import socket,cv2, pickle,struct
import pyshine as ps

mode =  'get'
name = 'CLIENT RECEIVING AUDIO'
audio,context = ps.audioCapture(mode=mode)
ps.showPlot(context,name)

# create socket
client_socket = socket.socket(socket.AF_INET,socket.SOCK_STREAM)
host_ip = '192.168.1.105'
port = 4982

socket_address = (host_ip,port)
client_socket.connect(socket_address) 
print("CLIENT CONNECTED TO",socket_address)
data = b""
payload_size = struct.calcsize("Q")
while True:
	while len(data) < payload_size:
		packet = client_socket.recv(4*1024) # 4K
		if not packet: break
		data+=packet
	packed_msg_size = data[:payload_size]
	data = data[payload_size:]
	msg_size = struct.unpack("Q",packed_msg_size)[0]
	
	while len(data) < msg_size:
		data += client_socket.recv(4*1024)
	frame_data = data[:msg_size]
	data  = data[msg_size:]
	frame = pickle.loads(frame_data)
	audio.put(frame)

client_socket.close()


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https://pyshine.com/Socket-Programming-send-receive-live-audio/