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let userName = '';
/* Con nombre o sin nombre */
userName ? console.log(`Hello, ${userName}!`) : console.log('Hello!');
/* Se guarda la pregunta */
let userQuestion = 'Is this true?';
/* Se muestra la pregunta */
console.log(`Hey ${userName}! You just asked this: ${userQuestion}`);
/* Se genera un número aleatorio entre 0-8 */
randomNumber = Math.floor(Math.random() * 8);
/* Se guarda la respuesta en una variable */
let eightBall = '';
/* Se guardan distintas respuestas para el número que toque */
// takes in randomNumber, then eightBall = 'Reply'
// you can use if/else or switch;
// If the randomNumber is 0, then save an answer to the eightBall variable; if randomNumber is 1, then save the next answer, and so on.
/* Se utiliza switch */
/*
switch (randomNumber) {
  case 0:
    eightBall = 'It is certain';
    break;
  case 1:
    eightBall = 'It is decidedly so';
    break;
  case 3:
    eightBall = 'Reply hazy try again';
    break;
  case 4:
    eightBall = 'Cannot predict now';
    break;
  case 5:
    eightBall = 'My sources say no';
    break;
  case 6:
    eightBall = 'Outlook not so good';
    break;
  case 7:
    eightBall = 'Signs point to yes';
    break;
}
*/
/* Se utiliza if */
if (randomNumber === 0) {
  eightBall = 'It is certain';
} 
if (randomNumber === 1) {
  eightBall = 'It is decidedly so';
}
if (randomNumber === 2) {
  eightBall = 'Reply hazy try again';
}
if (randomNumber === 3) {
  eightBall = 'Cannot predict now';
}
if (randomNumber === 4) {
  eightBall = 'Do not count on it';
}
if (randomNumber === 5) {
  eightBall = 'My sources say no';
}
if (randomNumber === 6) {
  eightBall = 'Outlook not so good';
}
if (randomNumber === 7) {
  eightBall = 'Signs point to yes';
}
/* Se muestra */
console.log(eightBall);
const robot = {
  _model: '1E78V2',
  _energyLevel: 100,
  _numOfSensors: 15,
  get numOfSensors(){
    if(typeof this._numOfSensors === 'number'){
      return this._numOfSensors;
    } else {
      return 'Sensors are currently down.'
    }
  },
  set numOfSensors(num) {
    if (typeof num === 'number' && num >= 0){
      this._numOfSensors = num;
    } else {
      console.log('Pass in a number that is greater than or equal to 0')
    }   
  } 
};

robot.numOfSensors = 100;
console.log(robot.numOfSensors);
star

Mon Oct 11 2021 12:26:57 GMT+0000 (UTC) https://www.codecademy.com/courses/introduction-to-javascript/projects/magic-eight-ball-1

#javascript #controlflow #if...else #if #else #switch...case #switch #case
star

Tue Oct 05 2021 16:17:03 GMT+0000 (UTC) https://www.codecademy.com/courses/introduction-to-javascript/lessons/advanced-objects/exercises/setters

#javascript #objects #advancedobjects #setters #if

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