Custom Unreal Tool Menu Entry Object
Thu Nov 10 2022 22:59:47 GMT+0000 (UTC)
# -- this is a custom overloaded unreal class in python
# -- it inherits ToolMenuEntryScript, which means we can re-implement some key methods.
def get_label(self, context):
# -- this is where the real magic happens!
def execute(self, context):
In this method, as a developer, you can run any logic you want from your context menu, and it can have as
many lines as you want!