Unity (C#) equivalent of SetInterval()

PHOTO EMBED

Sun Aug 08 2021 20:34:02 GMT+0000 (Coordinated Universal Time)

Saved by @thepapayaki #c#

void Start(){ 
  StartCoroutine(SpawnObject()); 
}

IEnumerator SpawnObject(){
  while (true){
    yield return new WaitForSeconds(1.0f); // every 1 second
    Instantiate(objectToSpawn);
  }
}
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