Item | FEP
Fri May 20 2022 20:29:09 GMT+0000 (Coordinated Universal Time)
Saved by
@DanDHenshaw
using Photon.Pun;
using UnityEngine;
public abstract class Item : MonoBehaviour
{
public ItemInfo itemInfo;
public GameObject itemGameObject;
public PhotonView PV;
public abstract void Use(bool isShooting);
public abstract void UpdateWeapon();
}
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